Searched refs:renderAction (Results 1 – 1 of 1) sorted by relevance
1276 const LabeledAction& renderAction = m_renderActions[renderNdx]; in init() local1279 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action)) in init()1282 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label; in init()1286 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()1460 const LabeledAction& renderAction = m_renderActions[renderNdx]; in init() local1464 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action)) in init()1469 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label; in init()1476 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()1479 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()1480 spec.operations.push_back(TestSpec::Operation(1, *renderAction.action)); in init()