Searched refs:render_image (Results 1 – 3 of 3) sorted by relevance
273 auto render_image = [](SkCanvas* canvas) { in __anon4f1c377f0202() variable290 render_image(&bmpCanvas);308 [render_image] { in __anon4f1c377f0602()311 render_image(canvas); in __anon4f1c377f0602()318 [context, render_image]() -> sk_sp<SkImage> { in __anon4f1c377f0702()325 render_image(surface->getCanvas()); in __anon4f1c377f0702()
267 auto render_image = [](SkCanvas* canvas) { in __anonbc1d69080202() variable284 render_image(&bmpCanvas);302 [render_image] { in __anonbc1d69080602()305 render_image(canvas); in __anonbc1d69080602()312 [context, render_image]() -> sk_sp<SkImage> { in __anonbc1d69080702()319 render_image(surface->getCanvas()); in __anonbc1d69080702()
425 Image<uint8_t> render_image(dx.GetWidth(), dx.GetHeight()); in Draw() local428 uint8_t* dst_ptr = render_image[y]; in Draw()434 Sprite(render_image).Draw(); in Draw()