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Searched refs:render_prim (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/swrast_setup/
Dss_context.h37 GLenum render_prim; member
Dss_context.c86 SWSETUP_CONTEXT(ctx)->render_prim = mode; in _swsetup_RenderPrimitive()
Dss_triangle.c76 if (swsetup->render_prim == GL_POLYGON) { in _swsetup_edge_render_line_tri()