Searched refs:render_prim (Results 1 – 3 of 3) sorted by relevance
37 GLenum render_prim; member
86 SWSETUP_CONTEXT(ctx)->render_prim = mode; in _swsetup_RenderPrimitive()
76 if (swsetup->render_prim == GL_POLYGON) { in _swsetup_edge_render_line_tri()