Searched refs:render_signal_queue_ (Results 1 – 6 of 6) sorted by relevance
128 if (!render_signal_queue_->Insert(&render_queue_buffer_)) { in ProcessRenderAudio()133 RTC_DCHECK_EQ(render_signal_queue_->Insert(&render_queue_buffer_), true); in ProcessRenderAudio()148 while (render_signal_queue_->Remove(&capture_queue_buffer_)) { in ReadQueuedRenderData()346 render_signal_queue_.reset( in AllocateRenderQueue()354 render_signal_queue_->Clear(); in AllocateRenderQueue()
93 if (!render_signal_queue_->Insert(&render_queue_buffer_)) { in ProcessRenderAudio()98 RTC_DCHECK_EQ(render_signal_queue_->Insert(&render_queue_buffer_), true); in ProcessRenderAudio()113 while (render_signal_queue_->Remove(&capture_queue_buffer_)) { in ReadQueuedRenderData()389 render_signal_queue_.reset( in AllocateRenderQueue()397 render_signal_queue_->Clear(); in AllocateRenderQueue()
124 if (!render_signal_queue_->Insert(&render_queue_buffer_)) { in ProcessRenderAudio()129 RTC_DCHECK_EQ(render_signal_queue_->Insert(&render_queue_buffer_), true); in ProcessRenderAudio()143 while (render_signal_queue_->Remove(&capture_queue_buffer_)) { in ReadQueuedRenderData()433 render_signal_queue_.reset( in AllocateRenderQueue()441 render_signal_queue_->Clear(); in AllocateRenderQueue()
86 render_signal_queue_; variable
101 render_signal_queue_; variable
103 render_signal_queue_; variable