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Searched refs:replaceToken (Results 1 – 20 of 20) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTextureClampTests.cpp349 replaceToken("<COORD_TYPE>", s.coordType.c_str(), vertex); in verifyLookupTextureData()
351 replaceToken("<FUNCTION>", f.name.c_str(), fragment); in verifyLookupTextureData()
352 replaceToken("<ARGUMENTS>", f.arguments.c_str(), fragment); in verifyLookupTextureData()
354 replaceToken("<OUTPUT_TYPE>", s.outputType.c_str(), fragment); in verifyLookupTextureData()
355 replaceToken("<INPUT_TYPE>", s.inputType.c_str(), fragment); in verifyLookupTextureData()
356 replaceToken("<SIZE_DEF>", s.sizeDef.c_str(), fragment); in verifyLookupTextureData()
357 replaceToken("<LOD>", s.lod.c_str(), fragment); in verifyLookupTextureData()
358 replaceToken("<LOD_DEF>", s.lodDef.c_str(), fragment); in verifyLookupTextureData()
359 replaceToken("<COORD_TYPE>", s.coordType.c_str(), fragment); in verifyLookupTextureData()
360 replaceToken("<ICOORD_TYPE>", s.iCoordType.c_str(), fragment); in verifyLookupTextureData()
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Dgl3cGPUShader5Tests.cpp312 void Utils::replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, in replaceToken() function in gl3cts::Utils
619 Utils::replaceToken("SOURCE_TYPE", search_position, source_type, vs_body); in getVertexShader()
620 Utils::replaceToken("SOURCE_TYPE", search_position, source_type, vs_body); in getVertexShader()
623 Utils::replaceToken("DESTINATION_TYPE", search_position, destination_type, vs_body); in getVertexShader()
624 Utils::replaceToken("DESTINATION_TYPE", search_position, destination_type, vs_body); in getVertexShader()
629 Utils::replaceToken("ZERO", search_position, "0", vs_body); in getVertexShader()
630 Utils::replaceToken("ZERO", search_position, "0", vs_body); in getVertexShader()
634 Utils::replaceToken("ZERO", search_position, "0.0", vs_body); in getVertexShader()
635 Utils::replaceToken("ZERO", search_position, "0.0", vs_body); in getVertexShader()
639 Utils::replaceToken("ZERO", search_position, "ivec2(0,0)", vs_body); in getVertexShader()
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Dgl4cSparseTexture2Tests.cpp267 void replaceToken(const GLchar* token, const GLchar* text, std::string& string) in replaceToken() function
304 replaceToken("<EXTENSION>", mExtension.c_str(), shader); in iterate()
1073 replaceToken("<INPUT_TYPE>", s.inputType.c_str(), shader); in writeDataToTexture()
1074 replaceToken("<POINT_TYPE>", s.pointType.c_str(), shader); in writeDataToTexture()
1075 replaceToken("<POINT_DEF>", s.pointDef.c_str(), shader); in writeDataToTexture()
1076 replaceToken("<RETURN_TYPE>", s.returnType.c_str(), shader); in writeDataToTexture()
1077 replaceToken("<RESULT_EXPECTED>", s.resultExpected.c_str(), shader); in writeDataToTexture()
1078 replaceToken("<SAMPLE_DEF>", s.sampleDef.c_str(), shader); in writeDataToTexture()
1266 replaceToken("<OUTPUT_TYPE>", s.outputType.c_str(), shader); in verifyTextureData()
1267 replaceToken("<FORMAT>", s.format.c_str(), shader); in verifyTextureData()
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Dgl4cShadingLanguage420PackTests.cpp292 Utils::replaceToken(token_qual_list, position, qualifier_list, list); in getQualifiersListString()
297 Utils::replaceToken(token_qualifier, position, qualifier_str, list); in getQualifiersListString()
300 Utils::replaceToken(token_qual_list, position, "", list); in getQualifiersListString()
974 Utils::replaceToken(token_qual_list, position, list.c_str(), variable_definition); in getBlockVariableDefinition()
975 Utils::replaceToken(token_type, position, type_name, variable_definition); in getBlockVariableDefinition()
976 Utils::replaceToken(token_variable_name, position, variable_name, variable_definition); in getBlockVariableDefinition()
1025 replaceToken(token_variable_name, position, variable_name, variable_definition); in getBlockVariableReference()
1075 replaceToken(token_qual_list, position, list.c_str(), variable_definition); in getVariableDefinition()
1076 replaceToken(token_type, position, type_name, variable_definition); in getVariableDefinition()
1077 replaceToken(token_variable_name, position, variable_name, variable_definition); in getVariableDefinition()
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Dgl4cEnhancedLayoutsTests.cpp1522 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& st… in replaceToken() function
1621 replaceToken("SEPARATOR", search_position, separator, string); in insertElementOfList()
1628 replaceToken("LIST", search_position, "ELEMENTSEPARATORLIST", string); in insertElementOfList()
1634 replaceToken("ELEMENT", search_position, element, string); in insertElementOfList()
1650 replaceToken("SEPARATOR", search_position, separator, string); in endList()
1653 replaceToken("LIST", search_position, "", string); in endList()
4030 replaceToken("QUALIFIERS ", position, "", definition); in GetDefinition()
4034 replaceToken("QUALIFIERS", position, m_qualifiers.c_str(), definition); in GetDefinition()
4071 replaceToken("STORAGE", position, storage_str, definition); in GetDefinition()
4076 replaceToken("TYPE", position, m_builtin.GetGLSLTypeName(), definition); in GetDefinition()
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Dgl4cGlSpirvTests.cpp496 void replaceToken(const GLchar* token, const GLchar* text, std::string& string) in replaceToken() function
1670 commonUtils::replaceToken("<ATANGENT>", "atan(tmp0, tmp0)", strATan); in init()
1671 commonUtils::replaceToken("<ATANGENT>", "atan(tmp0)", strATan2); in init()
1745 commonUtils::replaceToken("<BITS_TO_FLOAT>", "intBitsToFloat(ival)", strIntBits); in init()
1746 commonUtils::replaceToken("<BITS_TO_FLOAT>", "uintBitsToFloat(uval)", strUIntBits); in init()
1908 commonUtils::replaceToken("<TEXTURE>", "texture(tex2D, vec2(0.0))", strTexture); in init()
1909 commonUtils::replaceToken("<TEXTURE>", "textureProj(tex2D, vec3(0.0))", strTextureProj); in init()
1910 commonUtils::replaceToken("<TEXTURE>", "textureGather(tex2D, vec2(0.0), 0)", strTextureGather); in init()
2014 commonUtils::replaceToken("<EMIT>", "EmitVertex()", strEmit); in init()
2015 commonUtils::replaceToken("<EMIT>", "EmitStreamVertex(0)", strEmitStream); in init()
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Dgl4cMultiBindTests.cpp1392 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& st…
1521 replaceToken("IMAGE", position, image, source); in fillMSTexture()
1522 replaceToken("POINT", position, point, source); in fillMSTexture()
1597 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& st… in replaceToken() function
3464 replaceToken("UBO_LIST", ubo_position, "UBO\nUBO_LIST", cs_source); in iterate()
3467 replaceToken("UBO", ubo_position, ubo, cs_source); in iterate()
3470 replaceToken("XXX", ubo_position, index, cs_source); in iterate()
3471 replaceToken("XXX", ubo_position, index, cs_source); in iterate()
3472 replaceToken("XXX", ubo_position, index, cs_source); in iterate()
3475 replaceToken("SUM_LIST", sum_position, "bXXX.data + SUM_LIST", cs_source); in iterate()
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Dgl3cTextureSwizzleTests.cpp2153 void Utils::replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, in replaceToken() function in gl3cts::TextureSwizzle::Utils
2816 Utils::replaceToken("PREFIX", position, source_format.m_sampler.m_sampler_prefix, fs); in getFragmentShader()
2817 Utils::replaceToken("SAMPLER_TYPE", position, target.m_sampler_type, fs); in getFragmentShader()
2818 Utils::replaceToken("BASIC_TYPE", position, output_format.m_sampler.m_basic_type, fs); in getFragmentShader()
2819 Utils::replaceToken("BASIC_TYPE", position, source_format.m_sampler.m_basic_type, fs); in getFragmentShader()
2820 Utils::replaceToken("TEXTURE_ACCESS", position, access.m_name, fs); in getFragmentShader()
2821 Utils::replaceToken("ARGUMENTS", position, arguments.c_str(), fs); in getFragmentShader()
2822 Utils::replaceToken("CHANNEL", position, channel, fs); in getFragmentShader()
2828 Utils::replaceToken("BASIC_TYPE", position, source_format.m_sampler.m_basic_type, fs); in getFragmentShader()
2829 Utils::replaceToken("BASIC_TYPE", position, output_format.m_sampler.m_basic_type, fs); in getFragmentShader()
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Dgl4cStencilTexturingTests.cpp62 …static void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::st…
376 void Utils::replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::str… in replaceToken() function in gl4cts::StencilTexturing::Utils
881 Utils::replaceToken("IMAGE_DEFINITION", position, image_definition, cs_code); in prepareProgram()
882 Utils::replaceToken("SAMPLER_DEFINITION", position, sampler_definition, cs_code); in prepareProgram()
883 Utils::replaceToken("TYPE", position, type, cs_code); in prepareProgram()
916 Utils::replaceToken("TYPE", position, type, shader_code[i]); in prepareProgram()
917 Utils::replaceToken("SAMPLER_DEFINITION", position, sampler_definition, shader_code[i]); in prepareProgram()
922 Utils::replaceToken("SAMPLER_DEFINITION", position, sampler_definition, shader_code[i]); in prepareProgram()
923 Utils::replaceToken("EXPECTED_VALUE", position, expected_value, shader_code[i]); in prepareProgram()
Dgl3cGPUShader5Tests.hpp86 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl3cTextureSwizzleTests.hpp65 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl4cGPUShaderFP64Tests.cpp1566 void Utils::replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, in replaceToken() function in gl4cts::Utils
3720 Utils::replaceToken(layout_token, search_position, stage_specific_layout, string); in prepareBoilerplateShader()
3721 Utils::replaceToken(body_token, search_position, stage_specific_main_body, string); in prepareBoilerplateShader()
4042 Utils::replaceToken(layout_token, search_position, stage_specific_layout, string); in prepareTestShader()
4043 Utils::replaceToken(uni_def_token, search_position, uniform_definitions, string); in prepareTestShader()
4044 Utils::replaceToken(in_var_token, search_position, in_variable_definitions, string); in prepareTestShader()
4045 Utils::replaceToken(out_var_token, search_position, out_variable_definitions, string); in prepareTestShader()
4046 Utils::replaceToken(uni_ver_token, search_position, uniform_verification, string); in prepareTestShader()
4047 Utils::replaceToken(body_token, search_position, stage_specific_main_body, string); in prepareTestShader()
4093 Utils::replaceToken(uni_def_token, search_position, uniform_definitions, string); in prepareTestComputeShader()
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Dgl4cSparseTexture2Tests.hpp280 void replaceToken(const GLchar* token, const GLchar* text, std::string& string);
Dgl4cGPUShaderFP64Tests.hpp155 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl4cShadingLanguage420PackTests.hpp442 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl4cEnhancedLayoutsTests.hpp984 void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, std::…
/external/deqp/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp60 void replaceToken(const GLchar* token, const GLchar* text, std::string& str) in replaceToken() function
630 TextureFilterAnisotropicUtils::replaceToken("<TEXCOORD_TYPE>", texCoordType.c_str(), vertexShader); in drawTexture()
631 …TextureFilterAnisotropicUtils::replaceToken("<TEXCOORD_TYPE>", texCoordType.c_str(), fragmentShade… in drawTexture()
632 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), vertexShader); in drawTexture()
633 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), fragmentShader); in drawTexture()
637 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "130", vertexShader); in drawTexture()
638 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "130", fragmentShader); in drawTexture()
642 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "300 es", vertexShader); in drawTexture()
643 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "300 es", fragmentShader); in drawTexture()
DglcRobustBufferAccessBehaviorTests.hpp39 void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, std::…
/external/javaparser/javaparser-core/src/main/java/com/github/javaparser/
DJavaToken.java742 public void replaceToken(JavaToken newToken) { in replaceToken() method in JavaToken
/external/antlr/runtime/ActionScript/project/src/org/antlr/runtime/
DTokenRewriteStream.as151 …public function replaceToken(indexT:Token, text:Object, programName:String = DEFAULT_PROGRAM_NAME)… method in org.antlr.runtime.TokenRewriteStream