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Searched refs:replaced_shader (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/rbug/
Drbug_objects.c229 if (rb_shader->replaced_shader) in rbug_shader_destroy()
230 pipe->delete_fs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()
234 if (rb_shader->replaced_shader) in rbug_shader_destroy()
235 pipe->delete_vs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()
239 if (rb_shader->replaced_shader) in rbug_shader_destroy()
240 pipe->delete_gs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()
Drbug_objects.h63 void *replaced_shader; member
180 return shader->replaced_shader ? shader->replaced_shader : shader->shader; in rbug_shader_unwrap()
Drbug_core.c668 if (tr_shdr->replaced_shader) { in rbug_shader_replace()
674 rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader); in rbug_shader_replace()
675 tr_shdr->replaced_shader = NULL; in rbug_shader_replace()
696 tr_shdr->replaced_shader = state; in rbug_shader_replace()
707 tr_shdr->replaced_shader = NULL; in rbug_shader_replace()