Searched refs:replay_flags (Results 1 – 4 of 4) sorted by relevance
113 save->replay_flags |= VBO_SAVE_FALLBACK; in vbo_save_fallback()115 save->replay_flags &= ~VBO_SAVE_FALLBACK; in vbo_save_fallback()
154 GLbitfield replay_flags; member
296 else if (save->replay_flags) { in vbo_save_playback_vertex_list()
1649 save->replay_flags |= dlist->Flags; in vbo_save_BeginCallList()1666 save->replay_flags &= VBO_SAVE_FALLBACK; in vbo_save_EndCallList()