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Searched refs:requestedLocation (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3216 int requestedLocation = fragmentOutput->getType().getLayoutQualifier().location; in declareFragmentOutput() local
3218 if(requestedLocation < 0) in declareFragmentOutput()
3220 …ASSERT(requestedLocation == -1); // All other negative values would have been prevented in TParseC… in declareFragmentOutput()
3223 else if((requestedLocation + registerCount) > sw::RENDERTARGETS) in declareFragmentOutput()
3230 if(requestedLocation != currentIndex) in declareFragmentOutput()
3238 if(fragmentOutputs.size() <= (size_t)requestedLocation) in declareFragmentOutput()
3240 while(fragmentOutputs.size() < (size_t)requestedLocation) in declareFragmentOutput()
3253 if(!fragmentOutputs[requestedLocation + i]) in declareFragmentOutput()
3255 fragmentOutputs[requestedLocation + i] = fragmentOutput; in declareFragmentOutput()