Searched refs:require_fps (Results 1 – 1 of 1) sorted by relevance
227 float require_fps) { in CheckConstantFramerate() argument231 float slop_max_frame_duration_ms = (1000.f / require_fps) * (1 + slop_margin); in CheckConstantFramerate()232 float slop_min_frame_duration_ms = (1000.f / require_fps) * (1 - slop_margin); in CheckConstantFramerate()