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Searched refs:requiredDepth (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgExpression.cpp1289 int requiredDepth = 1 + getConservativeValueExprDepth(state, valueRange); in getWeight() local
1290 …return state.getExpressionDepth() + requiredDepth <= state.getShaderParameters().maxExpressionDept… in getWeight()