Searched refs:resolvedDepthStencil (Results 1 – 1 of 1) sorted by relevance
800 TextureLevel resolvedDepthStencil (depthStencil.getFormat(), width, height); // For debugging in runCase() local813 …rr::resolveMultisampleBuffer(resolvedDepthStencil.getAccess(), rr::MultisampleConstPixelBufferAcce… in runCase()858 …<< TestLog::Image("ResolvedDepthStencil", "Resolved depth- & stencilbuffer", resolvedDepthStencil); in runCase()