Searched refs:resource_rebind (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_shader.c | 539 if (swc->resource_rebind == NULL) { in svga_rebind_shaders() 548 ret = swc->resource_rebind(swc, NULL, hw->vs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders() 555 ret = swc->resource_rebind(swc, NULL, hw->gs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders() 562 ret = swc->resource_rebind(swc, NULL, hw->fs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders()
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D | svga_draw.c | 395 ret = svga->swc->resource_rebind(svga->swc, in validate_sampler_resources() 428 ret = svga->swc->resource_rebind(svga->swc, in validate_constant_buffers() 450 ret = svga->swc->resource_rebind(svga->swc, in validate_constant_buffers() 718 ret = svga->swc->resource_rebind(svga->swc, vbuffer_handles[i], in draw_vgpu10() 761 ret = svga->swc->resource_rebind(svga->swc, ib_handle, in draw_vgpu10()
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D | svga_state_gs.c | 154 ret = svga->swc->resource_rebind(svga->swc, NULL, gbshader, in svga_reemit_gs_bindings()
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D | svga_state_framebuffer.c | 349 ret = svga->swc->resource_rebind(svga->swc, in svga_rebind_framebuffer_bindings() 359 ret = svga->swc->resource_rebind(svga->swc, in svga_rebind_framebuffer_bindings()
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D | svga_pipe_streamout.c | 324 ret = swc->resource_rebind(swc, svga->so_surfaces[i], NULL, SVGA_RELOC_WRITE); in svga_rebind_stream_output_targets()
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D | svga_winsys.h | 446 (*resource_rebind)(struct svga_winsys_context *swc, member
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D | svga_state_vs.c | 225 ret = svga->swc->resource_rebind(svga->swc, NULL, gbshader, in svga_reemit_vs_bindings()
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D | svga_state_fs.c | 379 ret = svga->swc->resource_rebind(svga->swc, NULL, in svga_reemit_fs_bindings()
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
D | vmw_context.c | 824 vswc->base.resource_rebind = vmw_svga_winsys_resource_rebind; in vmw_svga_winsys_context_create()
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