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Searched refs:restartIndex (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fPrimitiveRestartTests.cpp246 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE in init() local
251 DE_ASSERT(restartIndex != 0); in init()
258 addIndex(restartIndex); in init()
260 addIndex(restartIndex); in init()
288 addIndex(restartIndex); in init()
290 addIndex(restartIndex); in init()
324 addIndex(restartIndex); in init()
326 addIndex(restartIndex); in init()
355 addIndex(restartIndex); in init()
357 addIndex(restartIndex); in init()
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/external/mesa3d/src/mesa/vbo/
Dvbo_minmax_index.c244 const GLuint restartIndex = in vbo_get_minmax_index() local
271 if (ui_indices[i] != restartIndex) { in vbo_get_minmax_index()
299 if (us_indices[i] != restartIndex) { in vbo_get_minmax_index()
321 if (ub_indices[i] != restartIndex) { in vbo_get_minmax_index()
/external/deqp/framework/referencerenderer/
DrrRenderState.hpp359 deUint32 restartIndex; member
363 , restartIndex (0xFFFFFFFFul) in RestartState()
DrrRenderer.hpp95 bool isRestartIndex (size_t elementNdx, deUint32 restartIndex) const;
DrrRenderer.cpp1725 bool PrimitiveList::isRestartIndex (size_t elementNdx, deUint32 restartIndex) const in isRestartIndex()
1729 return readIndexArray(m_indexType, m_indices, elementNdx) == restartIndex; in isRestartIndex()
1731 return elementNdx == (size_t)restartIndex; in isRestartIndex()
1784 …tart.enabled && command.primitives.isRestartIndex(elementNdx, command.state.restart.restartIndex))) in drawInstanced()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderPrimitiveCounter.cpp998 unsigned int restartIndex; in setUpVertexAttributeArrays() local
1001 restartIndex = nIndices; in setUpVertexAttributeArrays()
1005 restartIndex = 0xFFFFFFFF; in setUpVertexAttributeArrays()
1031 restartIndex; in setUpVertexAttributeArrays()
1053 gl.primitiveRestartIndex(restartIndex); in setUpVertexAttributeArrays()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4358 state.restart.restartIndex = getFixedRestartIndex(indexType); in drawWithReference()
4364 state.restart.restartIndex = m_primitiveRestartIndex; in drawWithReference()