Searched refs:result_data_ptr (Results 1 – 3 of 3) sorted by relevance
949 glw::GLint* result_data_ptr = DE_NULL; in iterate() local952 result_data_ptr = (glw::GLint*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in iterate()956 if (*result_data_ptr != current_run.gl_value) in iterate()960 << *result_data_ptr << "]" in iterate()968 if (*result_data_ptr < current_run.min_value) in iterate()972 << *result_data_ptr << "]" in iterate()
8381 const int* result_data_ptr = (const int*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in checkProgramWriteCoherency() local8385 if (result_data_ptr == DE_NULL) in checkProgramWriteCoherency()8393 if (result_data_ptr[n_invocation] != 1) in checkProgramWriteCoherency()9753 glw::GLvoid* result_data_ptr = (lod_level == 0) ? m_layer_data_lod0 : m_layer_data_lod1; in iterate() local9758 result_data_ptr); in iterate()
6324 const unsigned int* result_data_ptr = in execute() local6338 const unsigned int retrieved_value = result_data_ptr[n_vertex]; in execute()