Searched refs:result_height (Results 1 – 4 of 4) sorted by relevance
179 int result_height = m_ClipRect.Height(); in ContinueQuickStretch() local181 for (; m_LineIndex < result_height; ++m_LineIndex) { in ContinueQuickStretch()185 dest_y = result_height - m_LineIndex - 1; in ContinueQuickStretch()
972 int result_height = dest_clip.Height(); in SwapXY() local974 if (!pTransBitmap->Create(result_width, result_height, GetFormat())) in SwapXY()985 memset(dest_buf, 0xff, dest_pitch * result_height); in SwapXY()992 dest_scan += (result_height - 1) * dest_pitch; in SwapXY()1010 dest_scan += (result_height - 1) * dest_pitch; in SwapXY()1044 dest_scan += (result_height - 1) * dest_pitch; in SwapXY()
541 int result_height = pClipRect->Height(); in StretchMonoToGray() local544 if (!pStretched->Create(result_width, result_height, FXDIB_8bppRgb)) in StretchMonoToGray()555 for (int dest_y = 0; dest_y < result_height; dest_y++) { in StretchMonoToGray()
1341 const int result_height = (num_blocks_h + 2) * block_size; in aom_wiener_denoise_2d() local1391 memset(result, 0, sizeof(*result) * result_stride * result_height); in aom_wiener_denoise_2d()