Searched refs:reuploadTexture (Results 1 – 2 of 2) sorted by relevance
220 float reuploadTexture; //!< Reupload texture, even if it already exists and has been uploaded. member237 …FeatureProbabilities& pReuploadTexture (const float prob) { reuploadTexture = prob; return *… in pReuploadTexture()254 , reuploadTexture (0.0f) in FeatureProbabilities()
1202 …"Texture re-upload: " << probabilityStr(m_probabilities.reuploadTexture) << TestLo… in init()1310 if (!hadTexture || m_rnd.getFloat() < m_probabilities.reuploadTexture) in iterate()