Searched refs:reuploadWithBufferData (Results 1 – 2 of 2) sorted by relevance
223 …float reuploadWithBufferData; //!< Use glBufferData() when re-uploading buffer, not glBufferSubDa… member240 …FeatureProbabilities& pReuploadWithBufferData (const float prob) { reuploadWithBufferData = pro… in pReuploadWithBufferData()257 , reuploadWithBufferData (0.0f) in FeatureProbabilities()
1205 …ata* when uploading buffer: " << probabilityStr(m_probabilities.reuploadWithBufferData) << TestL… in init()1358 if (!hadIndexBuffer || m_rnd.getFloat() < m_probabilities.reuploadWithBufferData) in iterate()1394 if (!hadCurAttrBuffer || m_rnd.getFloat() < m_probabilities.reuploadWithBufferData) in iterate()1425 if (!hadAttrBuffer || m_rnd.getFloat() < m_probabilities.reuploadWithBufferData) in iterate()