Searched refs:rgbMode (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/glx/ |
D | glxconfig.h | 36 GLboolean rgbMode; member
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D | glxext.c | 375 config->rgbMode = *bp++; in __glXInitializeVisualConfigFromTags() 421 FETCH_OR_SET(rgbMode); in __glXInitializeVisualConfigFromTags() 607 (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; in __glXInitializeVisualConfigFromTags()
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D | glxconfig.c | 62 *value_return = mode->rgbMode; in glx_config_get()
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D | glxcmds.c | 412 } else if (config->rgbMode) { in glXCreateContext() 922 config->rgbMode = GL_TRUE; in init_fbconfig_for_chooser()
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
D | xm_api.c | 847 vis->rgbMode = GL_TRUE; in XMesaCreateVisual() 1112 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, in XMesaCreateWindowBuffer() 1143 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, in XMesaCreatePixmapBuffer() 1202 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, in XMesaCreatePixmapTextureBuffer() 1232 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, in XMesaCreatePBuffer()
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D | glx_api.c | 234 && v->mesa_visual.rgbMode == rgbFlag in save_glx_visual() 1522 if (xmvis->mesa_visual.rgbMode) { in get_config() 1639 if (xmvis->mesa_visual.rgbMode) in get_config() 2222 if (xmctx->xm_visual->mesa_visual.rgbMode) in glXQueryContext()
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/external/mesa3d/src/mesa/drivers/dri/common/ |
D | utils.c | 285 modes->rgbMode = GL_TRUE; in driCreateConfigs()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | fakeglx.c | 1553 if (xmvis->mesa_visual.rgbMode) { in get_config() 1620 if (xmvis->mesa_visual.rgbMode) { in get_config() 1693 else if (xmvis->mesa_visual.rgbMode) in get_config()
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/external/mesa3d/src/mesa/main/ |
D | framebuffer.c | 433 fb->Visual.rgbMode = GL_TRUE; /* assume this */ in _mesa_update_framebuffer_visual()
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D | context.c | 287 vis->rgbMode = GL_TRUE; in _mesa_initialize_visual()
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D | mtypes.h | 212 GLboolean rgbMode; member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_manager.c | 372 mode->rgbMode = GL_TRUE; in st_visual_to_context_mode()
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