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Searched refs:rgbaMask (Results 1 – 20 of 20) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.hpp97 …lear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
102 …lear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
DBlitter.cpp36 …clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() argument
38 if(fastClear(pixel, format, dest, dRect, rgbaMask)) in clear()
45 blit(color, sRect, dest, dRect, {rgbaMask}); in clear()
49 …Clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in fastClear() argument
67 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
73 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
80 if((rgbaMask & 0xF) != 0xF) return false; in fastClear()
87 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
94 if((rgbaMask & 0xF) != 0xF) return false; in fastClear()
DPixelProcessor.hpp255 void setColorWriteMask(int index, int rgbaMask);
DRenderer.hpp284 void clear(void *value, Format format, Surface *dest, const Rect &rect, unsigned int rgbaMask);
DPixelProcessor.cpp595 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask() argument
597 context->setColorWriteMask(index, rgbaMask); in setColorWriteMask()
DRenderer.cpp726 …rer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) in clear() argument
728 blitter->clear(value, format, dest, clearRect, rgbaMask); in clear()
/external/swiftshader/src/Device/
DBlitter.hpp97 … clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
102 …tClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
DBlitter.cpp34 …::clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() argument
36 if(fastClear(pixel, format, dest, dRect, rgbaMask)) in clear()
43 blit(color, sRect, dest, dRect, {rgbaMask}); in clear()
47 …stClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in fastClear() argument
65 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
71 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
79 if((rgbaMask & 0xF) != 0xF) return false; in fastClear()
86 if((rgbaMask & 0xF) != 0xF) return false; in fastClear()
93 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
97 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
DPixelProcessor.hpp217 void setColorWriteMask(int index, int rgbaMask);
DPixelProcessor.cpp372 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask() argument
374 context->setColorWriteMask(index, rgbaMask); in setColorWriteMask()
DRenderer.hpp255 void clear(void *value, VkFormat format, Surface *dest, const Rect &rect, unsigned int rgbaMask);
DRenderer.cpp599 …r::clear(void *value, VkFormat format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) in clear() argument
601 blitter->clear(value, format, dest, clearRect, rgbaMask); in clear()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp162 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument
164 if(!renderTarget || !rgbaMask) in clearColor()
182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
DDevice.hpp49 void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
DContext.cpp2693 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local
2698 if(rgbaMask != 0) in clear()
2700 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp58 void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
DDevice.cpp188 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument
190 if(!rgbaMask) in clearColor()
212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask); in clearColor()
DContext.cpp3435 unsigned int rgbaMask = getColorMask(); in clear() local
3437 if(rgbaMask != 0) in clear()
3439 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
3464 unsigned int rgbaMask = getColorMask(); in clearColorBuffer() local
3465 if(rgbaMask && !mState.rasterizerDiscardEnabled) in clearColorBuffer()
3483 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1538 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
1539 mergedMask &= rgbaMask; in writeColor()
2201 UInt2 rgbaMask; in writeColor() local
2208 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor()
2209 mergedMask &= rgbaMask; in writeColor()
2220 mergedMask &= rgbaMask; in writeColor()
2250 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2251 mergedMask &= rgbaMask; in writeColor()
2342 UInt4 rgbaMask; in writeColor() local
2349 rgbaMask = UInt4(tmpMask, tmpMask); in writeColor()
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/external/swiftshader/src/Shader/
DPixelRoutine.cpp1750 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
1751 mergedMask &= rgbaMask; in writeColor()
2439 UInt2 rgbaMask; in writeColor() local
2446 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor()
2447 mergedMask &= rgbaMask; in writeColor()
2458 mergedMask &= rgbaMask; in writeColor()
2488 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2489 mergedMask &= rgbaMask; in writeColor()
2582 UInt4 rgbaMask; in writeColor() local
2589 rgbaMask = UInt4(tmpMask, tmpMask); in writeColor()
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