Searched refs:ring_item_sizes (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.h | 106 unsigned ring_item_sizes[4]; member
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D | evergreen_state.c | 3453 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3454 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3455 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3456 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3475 r600_store_value(cb, cp_shader->ring_item_sizes[0] >> 2); in evergreen_update_gs_state() 3476 r600_store_value(cb, cp_shader->ring_item_sizes[1] >> 2); in evergreen_update_gs_state() 3477 r600_store_value(cb, cp_shader->ring_item_sizes[2] >> 2); in evergreen_update_gs_state() 3478 r600_store_value(cb, cp_shader->ring_item_sizes[3] >> 2); in evergreen_update_gs_state() 3481 (rshader->ring_item_sizes[0]) >> 2); in evergreen_update_gs_state()
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D | r600_state.c | 2651 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2683 cp_shader->ring_item_sizes[0] >> 2); in r600_update_gs_state() 2686 (rshader->ring_item_sizes[0]) >> 2); in r600_update_gs_state()
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D | r600_shader.c | 2273 memset(cshader->shader.ring_item_sizes, 0, sizeof(cshader->shader.ring_item_sizes)); in generate_gs_copy_shader() 2332 cshader->shader.ring_item_sizes[ring] = 0; in generate_gs_copy_shader() 2362 emit_streamout(&ctx, so, only_ring_0 ? -1 : ring, &cshader->shader.ring_item_sizes[ring]); in generate_gs_copy_shader() 2363 cshader->shader.ring_item_sizes[ring] = ocnt * 16; in generate_gs_copy_shader() 3403 shader->ring_item_sizes[0] = ctx.next_ring_offset; in r600_shader_from_tgsi() 3404 shader->ring_item_sizes[1] = 0; in r600_shader_from_tgsi() 3405 shader->ring_item_sizes[2] = 0; in r600_shader_from_tgsi() 3406 shader->ring_item_sizes[3] = 0; in r600_shader_from_tgsi()
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