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/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp300 BallLarusEdge* rootEdge = in calculatePathNumbers() local
302 rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY); in calculatePathNumbers()
303 rootEdge->setRealEdge(*succ); in calculatePathNumbers()
307 (*succ)->setPhonyRoot(rootEdge); in calculatePathNumbers()