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Searched refs:rp_version (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.h350 …derPass(layer_data* device_data, VkCommandBuffer commandBuffer, RenderPassCreateVersion rp_version,
406 …bool ValidateCmdEndRenderPass(layer_data* device_data, RenderPassCreateVersion rp_version, VkComma…
436 …bool ValidateCmdNextSubpass(layer_data* device_data, RenderPassCreateVersion rp_version, VkCommand…
462 …l ValidateRenderpassAttachmentUsage(const layer_data* dev_data, RenderPassCreateVersion rp_version,
464 …bool AddAttachmentUse(const layer_data* dev_data, RenderPassCreateVersion rp_version, uint32_t sub…
467 …bool ValidateAttachmentIndex(const layer_data* dev_data, RenderPassCreateVersion rp_version, uint3…
469 …ValidateCreateRenderPass(layer_data* dev_data, VkDevice device, RenderPassCreateVersion rp_version,
692 …PassLayoutAgainstFramebufferImageUsage(layer_data* device_data, RenderPassCreateVersion rp_version,
786 …fferAndRenderPassLayouts(layer_data* dev_data, RenderPassCreateVersion rp_version, GLOBAL_CB_NODE*…
850 …utVsAttachmentDescription(const debug_report_data* report_data, RenderPassCreateVersion rp_version,
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Dbuffer_validation.cpp354 …PassLayoutAgainstFramebufferImageUsage(layer_data *device_data, RenderPassCreateVersion rp_version, in ValidateRenderPassLayoutAgainstFramebufferImageUsage() argument
361 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassLayoutAgainstFramebufferImageUsage()
454 …:VerifyFramebufferAndRenderPassLayouts(layer_data *device_data, RenderPassCreateVersion rp_version, in VerifyFramebufferAndRenderPassLayouts() argument
510 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(device_data, rp_version, initial_layout, imag… in VerifyFramebufferAndRenderPassLayouts()
513 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(device_data, rp_version, final_layout, image,… in VerifyFramebufferAndRenderPassLayouts()
527 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(device_data, rp_version, attachment_ref.layou… in VerifyFramebufferAndRenderPassLayouts()
542 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(device_data, rp_version, attachment_ref.layou… in VerifyFramebufferAndRenderPassLayouts()
547 … device_data, rp_version, attachment_ref.layout, image, image_view, framebuffer, render_pass, in VerifyFramebufferAndRenderPassLayouts()
562 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(device_data, rp_version, attachment_ref.layou… in VerifyFramebufferAndRenderPassLayouts()
3418 …utVsAttachmentDescription(const debug_report_data *report_data, RenderPassCreateVersion rp_version, in ValidateLayoutVsAttachmentDescription() argument
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Dcore_validation.cpp9321 static void RecordRenderPassDAG(const layer_data *dev_data, RenderPassCreateVersion rp_version, in RecordRenderPassDAG() argument
9345 static bool ValidateRenderPassDAG(const layer_data *dev_data, RenderPassCreateVersion rp_version, in ValidateRenderPassDAG() argument
9355 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassDAG()
9490 …ateAttachmentIndex(const layer_data *dev_data, RenderPassCreateVersion rp_version, uint32_t attach… in ValidateAttachmentIndex() argument
9493 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateAttachmentIndex()
9531 bool CoreChecks::AddAttachmentUse(const layer_data *dev_data, RenderPassCreateVersion rp_version, u… in AddAttachmentUse() argument
9538 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in AddAttachmentUse()
9564 …::ValidateRenderpassAttachmentUsage(const layer_data *dev_data, RenderPassCreateVersion rp_version, in ValidateRenderpassAttachmentUsage() argument
9567 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderpassAttachmentUsage()
9587 …ValidateAttachmentIndex(dev_data, rp_version, attachment_ref.attachment, pCreateInfo->attachmentCo… in ValidateRenderpassAttachmentUsage()
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Dstateless_validation.h832 RenderPassCreateVersion rp_version) { in CreateRenderPassGeneric() argument
835 bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in CreateRenderPassGeneric()