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/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp490 float rposY = 1.f - posY; in generateTextureData() local
491 …tcu::Vec4 c = colors[0] * (posX * posY) + colors[1] * (rposX * posY) + colors[2] * (posX * rposY); in generateTextureData()