Searched refs:rtMask (Results 1 – 4 of 4) sorted by relevance
213 uint32_t rtMask = state.colorHottileEnable; in BackendSingleSample() local214 while(_BitScanForward(&rt, rtMask)) in BackendSingleSample()216 rtMask &= ~(1 << rt); in BackendSingleSample()222 uint32_t rtMask = state.colorHottileEnable; in BackendSingleSample() local223 while (_BitScanForward(&rt, rtMask)) in BackendSingleSample()225 rtMask &= ~(1 << rt); in BackendSingleSample()
231 uint32_t rtMask = state.colorHottileEnable; in BackendSampleRate() local232 while (_BitScanForward(&rt, rtMask)) in BackendSampleRate()234 rtMask &= ~(1 << rt); in BackendSampleRate()240 uint32_t rtMask = state.colorHottileEnable; in BackendSampleRate() local241 while (_BitScanForward(&rt, rtMask)) in BackendSampleRate()243 rtMask &= ~(1 << rt); in BackendSampleRate()
1038 uint32_t rtMask = state.colorHottileEnable;1039 while (_BitScanForward(&rt, rtMask))1041 rtMask &= ~(1 << rt);1047 uint32_t rtMask = state.colorHottileEnable;1048 while (_BitScanForward(&rt, rtMask))1050 rtMask &= ~(1 << rt);
1013 uint32_t rtMask = pState->state.psState.renderTargetMask; in SetupPipeline() local1014 while (_BitScanForward(&rt, rtMask)) in SetupPipeline()1016 rtMask &= ~(1 << rt); in SetupPipeline()