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Searched refs:rt_enable (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state_validate.c48 nv30->state.rt_enable = (NV30_3D_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1; in nv30_validate_fb()
49 if (nv30->state.rt_enable > 1) in nv30_validate_fb()
50 nv30->state.rt_enable |= NV30_3D_RT_ENABLE_MRT; in nv30_validate_fb()
86 if (nv30->state.rt_enable) { in nv30_validate_fb()
116 if ((nv30->state.rt_enable & NV30_3D_RT_ENABLE_COLOR0) || fb->zsbuf) { in nv30_validate_fb()
141 if (nv30->state.rt_enable & NV30_3D_RT_ENABLE_COLOR1) { in nv30_validate_fb()
151 if (nv30->state.rt_enable & NV40_3D_RT_ENABLE_COLOR2) { in nv30_validate_fb()
162 if (nv30->state.rt_enable & NV40_3D_RT_ENABLE_COLOR3) { in nv30_validate_fb()
348 PUSH_DATA (push, nv30->state.rt_enable & (fp ? ~fp->rt_enable : 0x1f)); in nv30_validate_fragment()
Dnv30_state.h129 uint32_t rt_enable; member
Dnv30_context.h51 unsigned rt_enable; member
Dnvfx_fragprog.c1089 fp->rt_enable |= NV30_3D_RT_ENABLE_MRT; in _nvfx_fragprog_translate()