Searched refs:rteRounding (Results 1 – 1 of 1) sorted by relevance
2319 bool rteRounding = (behaviorFlags & B_RTE_ROUNDING) != 0; in setupVulkanFeatures() local2321 if (rteRounding || rtzRounding) in setupVulkanFeatures()2326 floatControls.shaderRoundingModeRTEFloat16 = rteRounding; in setupVulkanFeatures()2330 floatControls.shaderRoundingModeRTEFloat32 = rteRounding; in setupVulkanFeatures()2334 floatControls.shaderRoundingModeRTEFloat64 = rteRounding; in setupVulkanFeatures()