Searched refs:rtzRounding (Results 1 – 1 of 1) sorted by relevance
2320 bool rtzRounding = (behaviorFlags & B_RTZ_ROUNDING) != 0; in setupVulkanFeatures() local2321 if (rteRounding || rtzRounding) in setupVulkanFeatures()2327 floatControls.shaderRoundingModeRTZFloat16 = rtzRounding; in setupVulkanFeatures()2331 floatControls.shaderRoundingModeRTZFloat32 = rtzRounding; in setupVulkanFeatures()2335 floatControls.shaderRoundingModeRTZFloat64 = rtzRounding; in setupVulkanFeatures()