Searched refs:runtimeFragmentShader (Results 1 – 1 of 1) sorted by relevance
1467 GLuint runtimeFragmentShader; member in deqp::egl::GLES2ThreadTest::Program1475 , runtimeFragmentShader (0) in Program()1576 m_program->runtimeFragmentShader = m_shader->shader; in exec()1626 …n -- glDetachShader(" << m_program->program << ", " << m_program->runtimeFragmentShader << ")" << … in exec()1627 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeFragmentShader)); in exec()1629 m_program->runtimeFragmentShader = 0; in exec()