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Searched refs:sGLThreadManager (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGLSurfaceView.java1101 sGLThreadManager.threadExiting(this); in run()
1113 sGLThreadManager.releaseEglSurfaceLocked(this); in stopEglLocked()
1132 synchronized (sGLThreadManager) { in guardedRun()
1160 sGLThreadManager.notifyAll(); in guardedRun()
1169 sGLThreadManager.notifyAll(); in guardedRun()
1176 sGLThreadManager.notifyAll(); in guardedRun()
1193 … if ((! mHaveEglContext) && sGLThreadManager.tryAcquireEglSurfaceLocked(this)) { in guardedRun()
1197 sGLThreadManager.notifyAll(); in guardedRun()
1224 sGLThreadManager.notifyAll(); in guardedRun()
1233 sGLThreadManager.wait(); in guardedRun()
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