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Searched refs:sHeight (Results 1 – 11 of 11) sorted by relevance

/external/subsampling-scale-image-view/library/src/main/java/com/davemorrissey/labs/subscaleview/
DImageSource.java29 private int sHeight; field in ImageSource
39 this.sHeight = bitmap.getHeight(); in ImageSource()
196 public ImageSource dimensions(int sWidth, int sHeight) { in dimensions() argument
199 this.sHeight = sHeight; in dimensions()
209 this.sHeight = this.sRegion.height(); in setInvariants()
234 return sHeight; in getSHeight()
DSubsamplingScaleImageView.java209 private int sHeight; field in SubsamplingScaleImageView
437 this.sHeight = imageSource.getSHeight(); in setImage()
521 sHeight = 0; in reset()
635 if (sWidth > 0 && sHeight > 0) { in onMeasure()
638 height = sHeight(); in onMeasure()
640 height = (int)((((double)sHeight()/(double)sWidth()) * width)); in onMeasure()
642 width = (int)((((double)sWidth()/(double)sHeight()) * height)); in onMeasure()
763 …if ((previousScale * sHeight() < getHeight() && scale * sHeight() >= getHeight()) || (previousScal… in onTouchEventInternal()
777 vTranslate.y = (getHeight()/2) - (scale * (sHeight()/2)); in onTouchEventInternal()
814 …if ((previousScale * sHeight() < getHeight() && scale * sHeight() >= getHeight()) || (previousScal… in onTouchEventInternal()
[all …]
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp451 int sHeight = source->getHeight(); in stretchRect() local
498 sRect.y1 = (float)sHeight; in stretchRect()
524 sw::Rect srcClipRect(0, 0, sWidth, sHeight); in stretchRect()
556 …sRect.x0 < 0.0f) || (sRect.y0 < 0.0f) || (sRect.x1 > (float)sWidth) || (sRect.y1 > (float)sHeight); in stretchRect()
561 …(sRect.x1 == (float)sWidth) && (sRect.y1 == (float)sHeight) && (dRect.x1 == dWidth) && (dRect.y1 =… in stretchRect()
646 int sHeight = source->getHeight(); in stretchCube() local
652 if((sWidth == 0) || (sHeight == 0) || (sDepth == 0) || in stretchCube()
658 bool scaling = (sWidth != dWidth) || (sHeight != dHeight) || (sDepth != dDepth); in stretchCube()
/external/swiftshader/src/D3D9/
DDirect3DVolumeTexture9.cpp193 int sHeight = source->getHeight(); in GenerateMipSubLevels() local
203 float h = (float)sHeight / (float)dHeight; in GenerateMipSubLevels()
DDirect3DDevice9.cpp5442 int sHeight = sRect.bottom - sRect.top; in UpdateSurface() local
6215 int sHeight = source->getHeight(); in stretchRect() local
6219 sw::Rect sRect(0, 0, sWidth, sHeight); in stretchRect()
/external/swiftshader/src/Renderer/
DBlitter.hpp90 int sHeight; member
DBlitter.cpp1204 Int sHeight = *Pointer<Int>(blit + OFFSET(BlitData,sHeight)); in generate() local
1281 Y = Clamp(Y, 0, sHeight - 1); in generate()
1309 Y = Clamp(Y, 0, sHeight - 1); in generate()
1327 Y = Min(Max(y, 0.5f), Float(sHeight) - 0.5f); in generate()
1339 Y1 = IfThenElse(Y1 >= sHeight, Y0, Y1); in generate()
1466 data.sHeight = source->getHeight(); in blitReactor()
/external/swiftshader/src/Device/
DBlitter.hpp90 int sHeight; member
DBlitter.cpp1444 Int sHeight = *Pointer<Int>(blit + OFFSET(BlitData,sHeight)); in generate() local
1521 Y = Clamp(Y, 0, sHeight - 1); in generate()
1549 Y = Clamp(Y, 0, sHeight - 1); in generate()
1567 Y = Min(Max(y, 0.5f), Float(sHeight) - 0.5f); in generate()
1579 Y1 = IfThenElse(Y1 >= sHeight, Y0, Y1); in generate()
1706 data.sHeight = source->getHeight(); in blitReactor()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp327 int sHeight = source->getHeight(); in stretchRect() local
342 sRect.y1 = sHeight; in stretchRect()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp430 int sHeight = sourceDescription.Height; in CopyRects() local
434 RECT sRect = {0, 0, sWidth, sHeight}; in CopyRects()
4185 int sHeight = sRect.bottom - sRect.top; in updateSurface() local
4196 sHeight != dHeight) in updateSurface()