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Searched refs:sLayer (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2756 GLint sLayer = framebuffer->getStencilbufferLayer(); in applyRenderTarget() local
2757 device->setStencilBuffer(stencilBuffer, sLayer); in applyRenderTarget()