/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.hpp | 48 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas… 58 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s ¤t, Int &sMask, Int &zMa… 60 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I… 68 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask); 70 …encilOp stencilZFailOperation, VkStencilOp stencilFailOperation, bool CCW, Int &zMask, Int &sMask); 72 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas… 80 void writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask);
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D | PixelRoutine.cpp | 60 Int sMask[4]; // Stencil mask in quad() local 65 sMask[q] = cMask[q]; in quad() 70 stencilTest(sBuffer, q, x, sMask[q], cMask[q]); in quad() 99 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad() 218 sMask[q] &= cMask[q]; in quad() 229 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad() 247 …lusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q])); in quad() 258 rasterOperation(f, cBuffer, x, sMask, zMask, cMask); in quad() 272 writeStencil(sBuffer, q, x, sMask[q], zMask[q], cMask[q]); in quad() 299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() argument [all …]
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D | PixelProgram.hpp | 54 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
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D | PixelProgram.cpp | 614 …void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], In… in rasterOperation() 664 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation() 697 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 48 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas… 60 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s ¤t, Int &sMask, Int &zMa… 62 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I… 70 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask); 72 …on stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask); 74 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas… 82 void writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask);
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D | PixelRoutine.cpp | 60 Int sMask[4]; // Stencil mask in quad() local 65 sMask[q] = cMask[q]; in quad() 70 stencilTest(sBuffer, q, x, sMask[q], cMask[q]); in quad() 99 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad() 218 sMask[q] &= cMask[q]; in quad() 229 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad() 247 …lusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q])); in quad() 258 rasterOperation(f, cBuffer, x, sMask, zMask, cMask); in quad() 272 writeStencil(sBuffer, q, x, sMask[q], zMask[q], cMask[q]); in quad() 299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() argument [all …]
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D | PixelProgram.hpp | 54 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
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D | PixelPipeline.hpp | 33 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
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D | PixelProgram.cpp | 615 …void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], In… in rasterOperation() 674 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation() 709 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
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D | PixelPipeline.cpp | 302 …void PixelPipeline::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], I… in rasterOperation() 351 writeColor(0, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation() 371 writeColor(0, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
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/external/skqp/src/pdf/ |
D | SkPDFBitmap.cpp | 74 SkPDFIndirectReference sMask, in emit_image_stream() argument 82 if (sMask) { in emit_image_stream() 83 pdfDict.insertRef("SMask", sMask); in emit_image_stream() 141 SkPDFIndirectReference sMask; in do_deflated_image() local 143 sMask = doc->reserveRef(); in do_deflated_image() 153 SkASSERT(sMask.fValue = -1); in do_deflated_image() 190 pm.info().dimensions(), colorSpace, sMask, length, false); in do_deflated_image() 192 do_deflated_alpha(pm, doc, sMask); in do_deflated_image()
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D | SkPDFGraphicState.cpp | 117 SkPDFIndirectReference SkPDFGraphicState::GetSMaskGraphicState(SkPDFIndirectReference sMask, in GetSMaskGraphicState() argument 129 sMaskDict->insertRef("G", sMask); in GetSMaskGraphicState()
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D | SkPDFGraphicState.h | 41 SkPDFIndirectReference GetSMaskGraphicState(SkPDFIndirectReference sMask,
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D | SkPDFDevice.h | 202 SkPDFIndirectReference sMask,
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D | SkPDFDevice.cpp | 1464 SkPDFIndirectReference sMask, in drawFormXObjectWithMask() argument 1467 SkASSERT(sMask); in drawFormXObjectWithMask() 1475 sMask, invertClip, SkPDFGraphicState::kAlpha_SMaskMode, in drawFormXObjectWithMask()
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/external/skia/src/pdf/ |
D | SkPDFBitmap.cpp | 74 SkPDFIndirectReference sMask, in emit_image_stream() argument 82 if (sMask) { in emit_image_stream() 83 pdfDict.insertRef("SMask", sMask); in emit_image_stream() 141 SkPDFIndirectReference sMask; in do_deflated_image() local 143 sMask = doc->reserveRef(); in do_deflated_image() 153 SkASSERT(sMask.fValue = -1); in do_deflated_image() 190 pm.info().dimensions(), colorSpace, sMask, length, false); in do_deflated_image() 192 do_deflated_alpha(pm, doc, sMask); in do_deflated_image()
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D | SkPDFGraphicState.cpp | 117 SkPDFIndirectReference SkPDFGraphicState::GetSMaskGraphicState(SkPDFIndirectReference sMask, in GetSMaskGraphicState() argument 129 sMaskDict->insertRef("G", sMask); in GetSMaskGraphicState()
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D | SkPDFGraphicState.h | 41 SkPDFIndirectReference GetSMaskGraphicState(SkPDFIndirectReference sMask,
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D | SkPDFDevice.h | 198 SkPDFIndirectReference sMask,
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D | SkPDFDevice.cpp | 1451 SkPDFIndirectReference sMask, in drawFormXObjectWithMask() argument 1454 SkASSERT(sMask); in drawFormXObjectWithMask() 1462 sMask, invertClip, SkPDFGraphicState::kAlpha_SMaskMode, in drawFormXObjectWithMask()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Hexagon/ |
D | v60-vsel1.ll | 40 %sMask.049 = phi <16 x i32> [ %8, %for.body.lr.ph ], [ %2, %for.body ] 42 %15 = tail call <16 x i32> @llvm.hexagon.V6.vand(<16 x i32> undef, <16 x i32> %sMask.049)
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/external/mesa3d/src/mesa/swrast/ |
D | s_depth.c | 743 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer() local 750 if (sMask != 0) { in _swrast_clear_depth_stencil_buffer() 752 sRow[j * 2 + 1] = (sRow[j * 2 + 1] & sMask) | sClear; in _swrast_clear_depth_stencil_buffer()
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