Searched refs:sModelView (Results 1 – 3 of 3) sorted by relevance
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 742 Matrix4x4_LoadIdentity(sModelView); in prepareFrame() 761 Matrix4x4_Transform(sModelView, in configureLightAndMaterial() 763 Matrix4x4_Transform(sModelView, in configureLightAndMaterial() 765 Matrix4x4_Transform(sModelView, in configureLightAndMaterial() 790 Matrix4x4_Scale(sModelView, 1.f, 1.f, zScale); in drawModels() 807 Matrix4x4_Copy(tmp, sModelView); in drawModels() 808 Matrix4x4_Translate(sModelView, x * translationScale, in drawModels() 810 Matrix4x4_Rotate(sModelView, randomUInt() % 360, 0, 0, 1.f); in drawModels() 811 Matrix4x4_Scale(sModelView, in drawModels() 815 Matrix4x4_Copy(sModelView, tmp); in drawModels() [all …]
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D | shader.c | 23 Matrix4x4 sModelView; variable 145 Matrix4x4_LoadIdentity(sModelView); in initShaderPrograms() 190 Matrix4x4_Multiply(mvp, sModelView, sProjection); in bindShaderProgram() 196 computeNormalMatrix(sModelView, normalMatrix); in bindShaderProgram()
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D | shader.h | 54 extern Matrix4x4 sModelView;
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