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Searched refs:sModelView (Results 1 – 3 of 3) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c742 Matrix4x4_LoadIdentity(sModelView); in prepareFrame()
761 Matrix4x4_Transform(sModelView, in configureLightAndMaterial()
763 Matrix4x4_Transform(sModelView, in configureLightAndMaterial()
765 Matrix4x4_Transform(sModelView, in configureLightAndMaterial()
790 Matrix4x4_Scale(sModelView, 1.f, 1.f, zScale); in drawModels()
807 Matrix4x4_Copy(tmp, sModelView); in drawModels()
808 Matrix4x4_Translate(sModelView, x * translationScale, in drawModels()
810 Matrix4x4_Rotate(sModelView, randomUInt() % 360, 0, 0, 1.f); in drawModels()
811 Matrix4x4_Scale(sModelView, in drawModels()
815 Matrix4x4_Copy(sModelView, tmp); in drawModels()
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Dshader.c23 Matrix4x4 sModelView; variable
145 Matrix4x4_LoadIdentity(sModelView); in initShaderPrograms()
190 Matrix4x4_Multiply(mvp, sModelView, sProjection); in bindShaderProgram()
196 computeNormalMatrix(sModelView, normalMatrix); in bindShaderProgram()
Dshader.h54 extern Matrix4x4 sModelView;