Searched refs:sNullBuffer (Results 1 – 1 of 1) sorted by relevance
810 static uint8_t sNullBuffer[128] = { 0 }; in GeometryShaderStage() local924 …uint8_t* pCutBase = pState->controlDataSize == 0 ? &sNullBuffer[0] : pBase + pState->controlDataOf… in GeometryShaderStage()