Home
last modified time | relevance | path

Searched refs:sRGBtoLinear5_16 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.hpp72 unsigned short sRGBtoLinear5_16[32]; member
DConstants.cpp277 sRGBtoLinear5_16[i] = (unsigned short)(sw::sRGBtoLinear((float)i / 0x1F) * 0xFFFF + 0.5f); in Constants()
DSamplerCore.cpp2561 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_16)); in sRGBtoLinear16_5_16()
/external/swiftshader/src/Pipeline/
DConstants.hpp72 unsigned short sRGBtoLinear5_16[32]; member
DConstants.cpp277 sRGBtoLinear5_16[i] = (unsigned short)(sw::sRGBtoLinear((float)i / 0x1F) * 0xFFFF + 0.5f); in Constants()
DSamplerCore.cpp2419 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_16)); in sRGBtoLinear16_5_16()