/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 473 SliceRectF sRect; in stretchRect() local 478 sRect.x0 = sourceRect->x0; in stretchRect() 479 sRect.x1 = sourceRect->x1; in stretchRect() 480 sRect.y0 = sourceRect->y0; in stretchRect() 481 sRect.y1 = sourceRect->y1; in stretchRect() 482 sRect.slice = sourceRect->slice; in stretchRect() 484 if(sRect.x0 > sRect.x1) in stretchRect() 486 swap(sRect.x0, sRect.x1); in stretchRect() 489 if(sRect.y0 > sRect.y1) in stretchRect() 491 swap(sRect.y0, sRect.y1); in stretchRect() [all …]
|
D | Context.cpp | 3713 void Context::blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::Sl… in blit() argument 3715 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()
|
D | Context.h | 669 …void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect …
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 331 SliceRect sRect; in stretchRect() local 336 sRect = *sourceRect; in stretchRect() 340 sRect.y0 = 0; in stretchRect() 341 sRect.x0 = 0; in stretchRect() 342 sRect.y1 = sHeight; in stretchRect() 343 sRect.x1 = sWidth; in stretchRect() 358 …bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - … in stretchRect() 374 …sw::byte *sourceBuffer = (sw::byte*)source->lockInternal(0, 0, sRect.slice, LOCK_READONLY, PUBLIC); in stretchRect() 416 …unsigned char *sourceBytes = (unsigned char*)source->lockInternal(sRect.x0, sRect.y0, sRect.slice,… in stretchRect() 446 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in stretchRect()
|
D | Context.cpp | 2870 void Context::blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::Sl… in blit() argument 2872 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()
|
D | Context.h | 494 …void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect …
|
/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.cpp | 90 sw::Rect sRect(0, 0, 0, 0); in Present() local 95 sRect.x0 = sourceRect->left; in Present() 96 sRect.y0 = sourceRect->top; in Present() 97 sRect.x1 = sourceRect->right; in Present() 98 sRect.y1 = sourceRect->bottom; in Present() 109 …frameBuffer->blit(destWindowOverride, backBuffer[0], sourceRect ? &sRect : nullptr, destRect ? &dR… in Present()
|
D | Direct3DDevice8.cpp | 434 RECT sRect = {0, 0, sWidth, sHeight}; in CopyRects() local 439 sourceRectsArray = &sRect; in CopyRects() 449 const RECT &sRect = sourceRectsArray[i]; in CopyRects() local 452 int rWidth = sRect.right - sRect.left; in CopyRects() 453 int rHeight = sRect.bottom - sRect.top; in CopyRects() 465 sourceSurface->LockRect(&sourceLock, &sRect, D3DLOCK_READONLY); in CopyRects() 4156 RECT sRect; in updateSurface() local 4161 sRect.left = sourceRect->left; in updateSurface() 4162 sRect.top = sourceRect->top; in updateSurface() 4163 sRect.right = sourceRect->right; in updateSurface() [all …]
|
/external/subsampling-scale-image-view/library/src/main/java/com/davemorrissey/labs/subscaleview/ |
D | SubsamplingScaleImageView.java | 275 private RectF sRect; field in SubsamplingScaleImageView 502 sRect = null; in reset() 1049 sourceToViewRect(tile.sRect, tile.vRect); in onDraw() 1075 … + tile.sampleSize + " RECT " + tile.sRect.top + "," + tile.sRect.left + "," + tile.sRect.bottom +… in onDraw() 1104 if (sRect == null) { sRect = new RectF(); } in onDraw() 1105 …sRect.set(0f, 0f, bitmapIsPreview ? bitmap.getWidth() : sWidth, bitmapIsPreview ? bitmap.getHeight… in onDraw() 1106 matrix.mapRect(sRect); in onDraw() 1107 canvas.drawRect(sRect, tileBgPaint); in onDraw() 1331 …return !(sVisLeft > tile.sRect.right || tile.sRect.left > sVisRight || sVisTop > tile.sRect.bottom… in tileVisible() 1505 tile.sRect = new Rect( in initialiseTileMap() [all …]
|
/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.cpp | 165 sw::Rect sRect(0, 0, 0, 0); in Present() local 170 sRect.x0 = sourceRect->left; in Present() 171 sRect.y0 = sourceRect->top; in Present() 172 sRect.x1 = sourceRect->right; in Present() 173 sRect.y1 = sourceRect->bottom; in Present() 184 …frameBuffer->blit(window, backBuffer[0], sourceRect ? &sRect : nullptr, destRect ? &dRect : nullpt… in Present()
|
D | Direct3DDevice9.cpp | 5403 RECT sRect; in UpdateSurface() local 5408 sRect.left = sourceRect->left; in UpdateSurface() 5409 sRect.top = sourceRect->top; in UpdateSurface() 5410 sRect.right = sourceRect->right; in UpdateSurface() 5411 sRect.bottom = sourceRect->bottom; in UpdateSurface() 5415 sRect.left = 0; in UpdateSurface() 5416 sRect.top = 0; in UpdateSurface() 5417 sRect.right = sourceDescription.Width; in UpdateSurface() 5418 sRect.bottom = sourceDescription.Height; in UpdateSurface() 5425 dRect.right = destPoint->x + sRect.right - sRect.left; in UpdateSurface() [all …]
|
/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 44 SliceRectF sRect(0.5f, 0.5f, 0.5f, 0.5f, 0); // Sample from the middle. in clear() local 45 blit(color, sRect, dest, dRect, {rgbaMask}); in clear() 151 SliceRectF sRect = sourceRect; in blit() local 160 swap(sRect.x0, sRect.x1); in blit() 165 swap(sRect.y0, sRect.y1); in blit() 168 source->lockInternal(0, 0, sRect.slice, sw::LOCK_READONLY, sw::PUBLIC); in blit() 171 float w = sRect.width() / dRect.width(); in blit() 172 float h = sRect.height() / dRect.height(); in blit() 174 float xStart = sRect.x0 + (0.5f - dRect.x0) * w; in blit() 175 float yStart = sRect.y0 + (0.5f - dRect.y0) * h; in blit() [all …]
|
D | Blitter.hpp | 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
|
D | Renderer.hpp | 285 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
|
D | Renderer.cpp | 731 …void Renderer::blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRec… in blit() argument 733 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()
|
/external/subsampling-scale-image-view/library/src/main/java/com/davemorrissey/labs/subscaleview/decoder/ |
D | SkiaPooledImageRegionDecoder.java | 248 public Bitmap decodeRegion(Rect sRect, int sampleSize) { in decodeRegion() argument 249 debug("Decode region " + sRect + " on thread " + Thread.currentThread().getName()); in decodeRegion() 250 if (sRect.width() < imageDimensions.x || sRect.height() < imageDimensions.y) { in decodeRegion() 263 Bitmap bitmap = decoder.decodeRegion(sRect, options); in decodeRegion()
|
D | SkiaImageRegionDecoder.java | 110 public Bitmap decodeRegion(Rect sRect, int sampleSize) { in decodeRegion() argument 117 Bitmap bitmap = decoder.decodeRegion(sRect, options); in decodeRegion()
|
D | ImageRegionDecoder.java | 47 Bitmap decodeRegion(Rect sRect, int sampleSize); in decodeRegion() argument
|
/external/swiftshader/src/Device/ |
D | Blitter.cpp | 42 SliceRectF sRect(0.5f, 0.5f, 0.5f, 0.5f, 0); // Sample from the middle. in clear() local 43 blit(color, sRect, dest, dRect, {rgbaMask}); in clear() 151 SliceRectF sRect = sourceRect; in blit() local 160 swap(sRect.x0, sRect.x1); in blit() 165 swap(sRect.y0, sRect.y1); in blit() 168 source->lockInternal(0, 0, sRect.slice, sw::LOCK_READONLY, sw::PUBLIC); in blit() 171 float w = sRect.width() / dRect.width(); in blit() 172 float h = sRect.height() / dRect.height(); in blit() 174 float xStart = sRect.x0 + (0.5f - dRect.x0) * w; in blit() 175 float yStart = sRect.y0 + (0.5f - dRect.y0) * h; in blit() [all …]
|
D | Blitter.hpp | 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
|
D | Renderer.hpp | 256 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
|
D | Renderer.cpp | 604 …void Renderer::blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRec… in blit() argument 606 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 213 RECT sRect; in WinMain() local 214 SetRect(&sRect, 0, 0, nWidth, nHeight); in WinMain() 215 AdjustWindowRectEx(&sRect, WS_CAPTION | WS_SYSMENU, false, 0); in WinMain()
|
/external/swiftshader/src/OpenGL/libEGL/ |
D | Context.hpp | 41 …virtual void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::Sl…
|
/external/swiftshader/src/Vulkan/ |
D | VkImage.cpp | 467 …sw::SliceRectF sRect(static_cast<float>(region.srcOffsets[0].x), static_cast<float>(region.srcOffs… in blit() 476 blitter->blit(srcSurface, sRect, dstSurface, dRect, in blit() 478 sRect.slice++; in blit()
|