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Searched refs:s_compileTimeDesc (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp616 } s_compileTimeDesc[] = in logShaderProgram() local
625 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_compileTimeDesc) == SHADERTYPE_LAST); in logShaderProgram()
633 log << tcu::TestLog::Float(s_compileTimeDesc[shaderInfo.type].name, in logShaderProgram()
634 s_compileTimeDesc[shaderInfo.type].description, in logShaderProgram()