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Searched refs:s_constInFloat (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderMatrixTests.cpp72 static const float s_constInFloat[2] = { 0.5f, -0.2f }; variable
338 …t ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInFloat[inputNdx]; } in getInputValue()
874 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; in init()
1064 case TYPE_FLOAT: gl.uniform1f(loc, s_constInFloat[inNdx]); break; in setupUniforms()
/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp80 static const float s_constInFloat[2] = { 0.5f, -0.2f }; variable
496 …t ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInFloat[inputNdx]; } in getInputValue()
1534 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; in init()
1748 case TYPE_FLOAT: gl.uniform1f(loc, s_constInFloat[inNdx]); break; in setupUniforms()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp75 static const float s_constInFloat[2] = { 0.5f, -0.2f }; variable
491 …t ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInFloat[inputNdx]; } in getInputValue()
1585 …iformBinding, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, sizeof(float), &s_constInFloat[inNdx]); b… in setupUniforms()
1801 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; in setupShader()