Searched refs:s_constInMat2x4 (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 157 static const float s_constInMat2x4[2][8] = variable 503 …ntext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2x4(s_constInMat2x4[inputNdx]); } in getInputValue() 1540 case TYPE_FLOAT_MAT2X4: writeMatrixConstructor<2, 4>(op, Mat2x4(s_constInMat2x4[inNdx])); break; in init() 1755 case TYPE_FLOAT_MAT2X4: gl.uniformMatrix2x4fv(loc, 1, GL_TRUE, s_constInMat2x4[inNdx]); break; in setupUniforms()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 152 static const float s_constInMat2x4[2][8] = variable 498 …ntext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2x4(s_constInMat2x4[inputNdx]); } in getInputValue() 1592 …case TYPE_FLOAT_MAT2X4: addMatrixUniform(uniformBinding, in.dataType, s_constInMat2x4[inNdx]); bre… in setupUniforms() 1807 case TYPE_FLOAT_MAT2X4: writeMatrixConstructor<2, 4>(op, Mat2x4(s_constInMat2x4[inNdx])); break; in setupShader()
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