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Searched refs:s_lod (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dir_reader.cpp943 s_expression *s_lod = NULL; in read_texture() local
954 { "txf", s_type, s_sampler, s_coord, s_offset, s_lod }; in read_texture()
958 { "txs", s_type, s_sampler, s_lod }; in read_texture()
966 { tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod }; in read_texture()
1063 tex->lod_info.bias = read_rvalue(s_lod); in read_texture()
1072 tex->lod_info.lod = read_rvalue(s_lod); in read_texture()
1089 if (!MATCH(s_lod, dxdy_pat)) { in read_texture()
1090 ir_read_error(s_lod, "expected (dPdx dPdy) in (txd ...)"); in read_texture()