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Searched refs:s_named (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp377 static const Named s_named[] = { { "true", TOKEN_TRUE }, in advanceToken() local
425 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_named); ndx++) in advanceToken()
427 if (m_curTokenStr == s_named[ndx].str) in advanceToken()
429 m_curToken = s_named[ndx].token; in advanceToken()
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp577 static const Named s_named[] = in advanceToken() local
638 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_named); ndx++) in advanceToken()
640 if (m_curTokenStr == s_named[ndx].str) in advanceToken()
642 m_curToken = s_named[ndx].token; in advanceToken()