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Searched refs:s_shadow (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dir_reader.cpp942 s_list *s_shadow = NULL; in read_texture() local
950 { "tex", s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow }; in read_texture()
966 { tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod }; in read_texture()
1049 if (s_shadow->subexpressions.is_empty()) { in read_texture()
1052 tex->shadow_comparator = read_rvalue(s_shadow); in read_texture()