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Searched refs:s_simple (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp514 static const SimpleToken s_simple[] = { { "=", TOKEN_ASSIGN }, { "+", TOKEN_PLUS }, in advanceToken() local
521 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_simple); ndx++) in advanceToken()
523 if (strncmp(s_simple[ndx].str, m_curPtr, strlen(s_simple[ndx].str)) == 0) in advanceToken()
525 m_curToken = s_simple[ndx].token; in advanceToken()
526 m_curTokenStr = s_simple[ndx].str; in advanceToken()
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp727 static const SimpleToken s_simple[] = in advanceToken() local
744 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_simple); ndx++) in advanceToken()
746 if (strncmp(s_simple[ndx].str, m_curPtr, strlen(s_simple[ndx].str)) == 0) in advanceToken()
748 m_curToken = s_simple[ndx].token; in advanceToken()
749 m_curTokenStr = s_simple[ndx].str; in advanceToken()