Searched refs:s_surfaceRules (Results 1 – 1 of 1) sorted by relevance
435 } s_surfaceRules[] = in getDefaultRenderFilterLists() local444 for (int surfaceNdx = 0; surfaceNdx < DE_LENGTH_OF_ARRAY(s_surfaceRules); surfaceNdx++) in getDefaultRenderFilterLists()446 const string name = string(s_colorRules[colorNdx].name) + "_" + s_surfaceRules[surfaceNdx].name; in getDefaultRenderFilterLists()447 RenderFilterList filters (name.c_str(), "", s_surfaceRules[surfaceNdx].bits); in getDefaultRenderFilterLists()451 << s_surfaceRules[surfaceNdx].filter in getDefaultRenderFilterLists()