Searched refs:s_texture_infos (Results 1 – 1 of 1) sorted by relevance
1355 static const textureTargetInfo s_texture_infos[] = { variable1369 static const size_t s_n_texture_tragets = sizeof(s_texture_infos) / sizeof(s_texture_infos[0]);1434 const GLenum pname_binding = s_texture_infos[i].m_pname_binding; in checkTextureBinding()1435 const GLchar* target_name = s_texture_infos[i].m_name; in checkTextureBinding()1564 return s_texture_infos[index].m_pname_binding; in getBinding()1582 return s_texture_infos[index].m_target; in getTarget()2761 const GLenum target = s_texture_infos[i].m_target; in iterate()3082 const GLenum target = s_texture_infos[i].m_target; in iterate()