Searched refs:s_vertexShaderGL3 (Results 1 – 1 of 1) sorted by relevance
116 static const char* s_vertexShaderGL3; member in deqp::gls::TextureRenderer157 const char* TextureRenderer::s_vertexShaderGL3 = member in deqp::gls::TextureRenderer191 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in TextureRenderer()278 static const char* s_vertexShaderGL3; member in deqp::gls::BufferRenderer319 const char* BufferRenderer::s_vertexShaderGL3 = member in deqp::gls::BufferRenderer353 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in BufferRenderer()