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Searched refs:sampObj (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsamplerobj.c63 struct gl_sampler_object *sampObj) in delete_sampler_object() argument
65 _mesa_delete_sampler_handles(ctx, sampObj); in delete_sampler_object()
66 simple_mtx_destroy(&sampObj->Mutex); in delete_sampler_object()
67 free(sampObj->Label); in delete_sampler_object()
68 free(sampObj); in delete_sampler_object()
115 _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name) in _mesa_init_sampler_object() argument
117 simple_mtx_init(&sampObj->Mutex, mtx_plain); in _mesa_init_sampler_object()
118 sampObj->Name = name; in _mesa_init_sampler_object()
119 sampObj->RefCount = 1; in _mesa_init_sampler_object()
120 sampObj->WrapS = GL_REPEAT; in _mesa_init_sampler_object()
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Dtexturebindless.c123 struct gl_sampler_object *sampObj = NULL; in make_texture_handle_resident() local
140 if (texHandleObj->sampObj) in make_texture_handle_resident()
141 _mesa_reference_sampler_object(ctx, &sampObj, texHandleObj->sampObj); in make_texture_handle_resident()
158 if (texHandleObj->sampObj) { in make_texture_handle_resident()
159 sampObj = texHandleObj->sampObj; in make_texture_handle_resident()
160 _mesa_reference_sampler_object(ctx, &sampObj, NULL); in make_texture_handle_resident()
206 struct gl_sampler_object *sampObj) in find_texhandleobj() argument
210 if ((*texHandleObj)->sampObj == sampObj) in find_texhandleobj()
218 struct gl_sampler_object *sampObj) in get_texture_handle() argument
220 bool separate_sampler = &texObj->Sampler != sampObj; in get_texture_handle()
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Dtexturebindless.h58 _mesa_init_sampler_handles(struct gl_sampler_object *sampObj);
61 struct gl_sampler_object *sampObj);
Dshared.c304 struct gl_sampler_object *sampObj = (struct gl_sampler_object *) data; in delete_sampler_object_cb() local
305 _mesa_reference_sampler_object(ctx, &sampObj, NULL); in delete_sampler_object_cb()
Dsamplerobj.h96 struct gl_sampler_object *sampObj);
Ddd.h1036 struct gl_sampler_object *sampObj);
Dmtypes.h4669 struct gl_sampler_object *sampObj; member
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c3089 struct gl_sampler_object *sampObj) in st_NewTextureHandle() argument
3101 st_convert_sampler(st, texObj, sampObj, 0, &sampler); in st_NewTextureHandle()
3104 view = st_get_texture_sampler_view_from_stobj(st, stObj, sampObj, 0, true); in st_NewTextureHandle()