Home
last modified time | relevance | path

Searched refs:sample2D (Results 1 – 8 of 8) sorted by relevance

/external/deqp-deps/glslang/Test/
Dspv.shaderImageFootprint.frag15 uniform sampler2D sample2D;
40 ret2D = textureFootprintNV(sample2D, P2, granularity, true, fp2D);
47 ret2D = textureFootprintNV(sample2D, P2, granularity, true, fp2D, bias);
54 ret2D = textureFootprintClampNV(sample2D, P2, lodClamp, granularity, true, fp2D);
61 ret2D = textureFootprintClampNV(sample2D, P2, lodClamp, granularity, true, fp2D, bias);
68 ret2D = textureFootprintLodNV(sample2D, P2, lod, granularity, true, fp2D);
75 ret2D = textureFootprintGradNV(sample2D, P2, dx, dy, granularity, true, fp2D);
82 ret2D = textureFootprintGradClampNV(sample2D, P2, dx, dy, lodClamp, granularity, true, fp2D);
/external/deqp-deps/glslang/Test/baseResults/
Dspv.shaderImageFootprint.frag.out25 Name 17 "sample2D"
78 Decorate 17(sample2D) DescriptorSet 0
79 Decorate 17(sample2D) Binding 0
113 17(sample2D): 16(ptr) Variable UniformConstant
171 18: 15 Load 17(sample2D)
214 72: 15 Load 17(sample2D)
273 123: 15 Load 17(sample2D)
332 173: 15 Load 17(sample2D)
392 223: 15 Load 17(sample2D)
451 273: 15 Load 17(sample2D)
[all …]
/external/deqp/framework/common/
DtcuTestLog.cpp280 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; in writeImage()
DtcuTexture.hpp370 …Vec4 sample2D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, int d…
DtcuTextureUtil.cpp1124 …dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, ((float)x+0.5f)*s… in scale()
DtcuTexture.cpp1985 Vec4 ConstPixelBufferAccess::sample2D (const Sampler& sampler, Sampler::FilterMode filter, float s,… in sample2D() function in tcu::ConstPixelBufferAccess
2436 return faceAccess.sample2D(clampingSampler, Sampler::NEAREST, s, t, depth); in sampleCubeSeamlessNearest()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp2371 …dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, srcX, srcY, 0)), … in scaleFromWholeSrcBuffer()
2401 …dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, ((float)x+0.5f)*s… in blit()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3227 Vec4 p = src.sample2D(sampler, sampler.minFilter, sX, sY, 0); in blitFramebuffer()