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/external/deqp/framework/common/
DtcuTexture.cpp2588 Vec4 sampleColors[4]; in getCubeLinearSamples() local
2598 sampleColors[i] = lookup(faceAccesses[coords.face], coords.s, coords.t, depth); in getCubeLinearSamples()
2618 sampleColors[bothOutOfBoundsNdx] = Vec4(0.0f); in getCubeLinearSamples()
2621 sampleColors[bothOutOfBoundsNdx] += sampleColors[i]; in getCubeLinearSamples()
2623 sampleColors[bothOutOfBoundsNdx] = sampleColors[bothOutOfBoundsNdx] * (1.0f/3.0f); in getCubeLinearSamples()
2627 for (int i = 0; i < DE_LENGTH_OF_ARRAY(sampleColors); i++) in getCubeLinearSamples()
2628 dst[i] = sampleColors[i]; in getCubeLinearSamples()
2649 Vec4 sampleColors[4]; in sampleCubeSeamlessLinear() local
2650 getCubeLinearSamples(faceAccesses, baseFace, u, v, depth, sampleColors); in sampleCubeSeamlessLinear()
2657 return (sampleColors[0]*(1.0f-a)*(1.0f-b)) + in sampleCubeSeamlessLinear()
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