Searched refs:sampleFloat (Results 1 – 5 of 5) sorted by relevance
/external/syzkaller/vendor/google.golang.org/grpc/transport/ |
D | bdp_estimator.go | 129 sampleFloat := float64(b.sample) 130 b.bdp = uint32(gamma * sampleFloat)
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.hpp | 70 …Vector4f sampleFloat(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f …
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D | SamplerCore.cpp | 1054 c = sampleFloat(texture, u, v, w, q, offset, lod, face, secondLOD, function); in sampleFloatAniso() 1083 c = sampleFloat(texture, u0, v0, w, q, offset, lod, face, secondLOD, function); in sampleFloatAniso() 1106 …Vector4f SamplerCore::sampleFloat(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 … in sampleFloat() function in sw::SamplerCore
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/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 70 …Vector4f sampleFloat(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f …
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D | SamplerCore.cpp | 1145 c = sampleFloat(texture, u, v, w, q, offset, lod, face, secondLOD, function); in sampleFloatAniso() 1174 c = sampleFloat(texture, u0, v0, w, q, offset, lod, face, secondLOD, function); in sampleFloatAniso() 1197 …Vector4f SamplerCore::sampleFloat(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 … in sampleFloat() function in sw::SamplerCore
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